#include "PrecompiledHeader_FileSysMgr.h"
#include "IFiletype.h"

/*--------------------------------------------------------------------------*/

IFiletype::IFiletype(const std::string& extension) :
	m_filename(extension)
{

}

/*--------------------------------------------------------------------------*/

IFiletype::~IFiletype()
{
	FileSys::UnregisterFile(this);
}

/*--------------------------------------------------------------------------*/

const std::string& IFiletype::GetFilename() const
{
	return this->m_filename;
}

/*--------------------------------------------------------------------------*/

